I kategorien Gangfunksjon ble det inkludert 31 studier, 13 randomiserte kontrollerte studier, 1 ikke randomisert kontrollert studie, 4 studier med pre/post design, 5 case rapporter og 8 studier med andre design. Disse studiene har samlet 866 deltakere fordelt på 15 diagnoser.

Oppsummert sier studiene følgende:

  • Trening med kommersielle dataspill gir signifikant bedre gangfunksjon sammenlignet med ingen intervensjon.
  • Sammenlignet med tradisjonell trening gir det like god effekt, i noen tilfeller kan det gi bedre effekt.
  • Det er viktig å rådføre seg med ergo-/fysioterapeut for å sette opp treningsprogram med kommersielle dataspill som metode.
  • Trening med kommersielle dataspill kan bidra til å øke ganghastighet.
  • Trening med kommersielle dataspill kan bidra til øke utholdenhet i gange.
  • Trening i dataspill kan i noen tilfeller bidra til å øke skrittlengde.
  • Det sees at trening med dataspill kan benyttes som en metode for å trene gangfunksjon.

Det sees at kommersielle dataspill er trygge å benytte som trening. Det er en metode som er gjennomførbar som egentrening i hjemmet.

Det anbefales å benytte dataspill som alternativ til ingen behandling.



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Støttet av Sunnaas Sykehus, Extrastiftelsen, og Norsk forening for slagrammede.